
Actually does some dashes off the Zoomers in Tallon Canyon which blows my mind Half Pipe missile and no energy tank. Fast. Has to jump over the fight trigger because he can’t dash. Standard tree jumping, decent Main Plaza Actually pretty tight Arboretum. Fast missile in Watery Hall Access Slow scans in Watery Hall though (scans second first; first second; and jumps to the platform for the fourth one) Unable to dash to leave Watery Hall Bad Gathering Hall movement strats, which was the style at the time Actually slightly better Incinerator Drone than Kip’s 1:23, uses charge beam and is generally aware of the cycles it seems. Has to do the puzzle in Energy Core because out of bounds is illegal in 2004 (will be until late 2010) No dash out of Energy Core and gets Gathering Hall missile
'z0idi' Metroid Prime 1:17 world record (February 15, 2004) Segment 3 - YouTube |
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| Gaming | Upload TimePublished on 5 Jan 2018 |
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